Searched refs:m_unordered_array_data (Results 1 – 2 of 2) sorted by relevance
280 float* m_unordered_array_data; member in glcts::GeometryShaderRenderingPointsCase
1092 m_unordered_array_data = new float[unordered_array_data_size / sizeof(float)]; in GeometryShaderRenderingPointsCase()1097 memcpy(m_unordered_array_data + n_point * 4, m_raw_array_data + (8 - n_point - 1) * 4, in GeometryShaderRenderingPointsCase()1117 if (m_unordered_array_data != NULL) in ~GeometryShaderRenderingPointsCase()1119 delete[] m_unordered_array_data; in ~GeometryShaderRenderingPointsCase()1121 m_unordered_array_data = NULL; in ~GeometryShaderRenderingPointsCase()1464 return m_unordered_array_data; in getUnorderedArraysDataBuffer()