Searched refs:m_unordered_elements_instanced_data (Results 1 – 2 of 2) sorted by relevance
388 unsigned char* m_unordered_elements_instanced_data; member in glcts::GeometryShaderRenderingLinesCase544 unsigned char* m_unordered_elements_instanced_data; member in glcts::GeometryShaderRenderingTrianglesCase
2008 , m_unordered_elements_instanced_data(0) in GeometryShaderRenderingLinesCase()2073 unordered_elements_data_ptr = &m_unordered_elements_instanced_data; in GeometryShaderRenderingLinesCase()2482 if (m_unordered_elements_instanced_data != NULL) in ~GeometryShaderRenderingLinesCase()2484 delete[] m_unordered_elements_instanced_data; in ~GeometryShaderRenderingLinesCase()2486 m_unordered_elements_instanced_data = NULL; in ~GeometryShaderRenderingLinesCase()3081 return instanced ? m_unordered_elements_instanced_data : m_unordered_elements_noninstanced_data; in getUnorderedElementsDataBuffer()3804 , m_unordered_elements_instanced_data(0) in GeometryShaderRenderingTrianglesCase()3869 unordered_elements_data_ptr = &m_unordered_elements_instanced_data; in GeometryShaderRenderingTrianglesCase()4154 if (m_unordered_elements_instanced_data != NULL) in ~GeometryShaderRenderingTrianglesCase()4156 delete[] m_unordered_elements_instanced_data; in ~GeometryShaderRenderingTrianglesCase()[all …]