Searched refs:m_vertex_shader_code_number_of_uniforms (Results 1 – 2 of 2) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ | ||
D | esextcGeometryShaderLimits.hpp | 422 static const glw::GLchar* const m_vertex_shader_code_number_of_uniforms; member in glcts::GeometryShaderMaxInputComponentsTest |
D | esextcGeometryShaderLimits.cpp | 167 … glw::GLchar* const GeometryShaderMaxInputComponentsTest::m_vertex_shader_code_number_of_uniforms = member in glcts::GeometryShaderMaxInputComponentsTest |