Searched refs:makeOpaque (Results 1 – 5 of 5) sorted by relevance
48 color = color.makeOpaque(); in MakeBackendTextureImage()
82 dstPaintColor.makeOpaque().premul()); in toKey()
472 SkPMColor4f shaderInput = origColor.makeOpaque().premul(); in skpaint_to_grpaint_impl()518 paintFP = GrFragmentProcessor::MakeColor(origColor.makeOpaque().premul()); in skpaint_to_grpaint_impl()
415 SkRGBA4f makeOpaque() const { in makeOpaque() function
391 shaderWithWhichToBlend = SkShaders::Color(paint.getColor4f().makeOpaque(), nullptr); in drawFixedVertices()