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Searched refs:makeOpaque (Results 1 – 5 of 5) sorted by relevance

/external/skia/tools/gpu/
DBackendTextureImageFactory.cpp48 color = color.makeOpaque(); in MakeBackendTextureImage()
/external/skia/src/gpu/graphite/
DPaintParams.cpp82 dstPaintColor.makeOpaque().premul()); in toKey()
/external/skia/src/gpu/ganesh/
DSkGr.cpp472 SkPMColor4f shaderInput = origColor.makeOpaque().premul(); in skpaint_to_grpaint_impl()
518 paintFP = GrFragmentProcessor::MakeColor(origColor.makeOpaque().premul()); in skpaint_to_grpaint_impl()
/external/skia/include/core/
DSkColor.h415 SkRGBA4f makeOpaque() const { in makeOpaque() function
/external/skia/src/core/
DSkDraw_vertices.cpp391 shaderWithWhichToBlend = SkShaders::Color(paint.getColor4f().makeOpaque(), nullptr); in drawFixedVertices()