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Searched refs:makeRawShader (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/shaders/
DSkGainmapShader.cpp107 auto baseImageShader = baseImage->makeRawShader(baseSamplingOptions, &baseRectToDstRect) in Make()
113 gainmapImage->makeRawShader(gainmapSamplingOptions, &gainmapRectToDstRect); in Make()
/external/skia/tests/
DImageNewShaderTest.cpp161 REPORTER_ASSERT(reporter, image->makeRawShader(SkSamplingOptions{})); in DEF_TEST()
165 !image->makeRawShader(SkSamplingOptions{SkCubicResampler::Mitchell()})); in DEF_TEST()
/external/skia/include/core/
DSkImage.h737 sk_sp<SkShader> makeRawShader(SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions&,
739 sk_sp<SkShader> makeRawShader(SkTileMode tmx, SkTileMode tmy, const SkSamplingOptions& sampling,
742 sk_sp<SkShader> makeRawShader(const SkSamplingOptions& sampling, const SkMatrix& lm) const;
743 sk_sp<SkShader> makeRawShader(const SkSamplingOptions& sampling,
/external/skia/src/image/
DSkImage.cpp200 sk_sp<SkShader> SkImage::makeRawShader(SkTileMode tmx, SkTileMode tmy, in makeRawShader() function in SkImage
207 sk_sp<SkShader> SkImage::makeRawShader(const SkSamplingOptions& sampling, in makeRawShader() function in SkImage
214 sk_sp<SkShader> SkImage::makeRawShader(const SkSamplingOptions& sampling, in makeRawShader() function in SkImage
221 sk_sp<SkShader> SkImage::makeRawShader(SkTileMode tmx, SkTileMode tmy, in makeRawShader() function in SkImage
/external/skia/gm/
Druntimeshader.cpp733 return normal_map_image()->makeRawShader(SkSamplingOptions{}); in normal_map_raw_image_shader()
756 return normal_map_unpremul_image()->makeRawShader(SkSamplingOptions{}); in normal_map_raw_unpremul_image_shader()
/external/skia/site/docs/user/
Dsksl.md177 `SkImage::makeRawShader`. These work like regular image shaders (including
183 calling `makeRawShader` will return `nullptr`.
/external/skia/site/docs/user/release/
Drelease_notes.md29 * SkImage::makeRawShader is a new public API that creates "raw" image shaders. makeRawShader
/external/skia/
DRELEASE_NOTES.txt230 * SkImage::makeRawShader is a new public API that creates "raw" image shaders. makeRawShader