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Searched refs:mappedImage (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DImage11.cpp298 D3D11_MAPPED_SUBRESOURCE mappedImage; in loadData() local
299 ANGLE_TRY(map(context, D3D11_MAP_WRITE, &mappedImage)); in loadData()
301 uint8_t *offsetMappedData = (static_cast<uint8_t *>(mappedImage.pData) + in loadData()
302 (area.y * mappedImage.RowPitch + area.x * outputPixelSize + in loadData()
303 area.z * mappedImage.DepthPitch)); in loadData()
306 inputDepthPitch, offsetMappedData, mappedImage.RowPitch, mappedImage.DepthPitch); in loadData()
340 D3D11_MAPPED_SUBRESOURCE mappedImage; in loadCompressedData() local
341 ANGLE_TRY(map(context, D3D11_MAP_WRITE, &mappedImage)); in loadCompressedData()
344 static_cast<uint8_t *>(mappedImage.pData) + in loadCompressedData()
345 ((area.y / outputBlockHeight) * mappedImage.RowPitch + in loadCompressedData()
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