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Searched refs:mask01 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp2735 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() local
2738 mask01 &= channelMask; in writeColor()
2740 *Pointer<Int>(buffer) = (c01 & mask01) | (value & ~mask01); in writeColor()
2766 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() local
2769 mask01 &= channelMask; in writeColor()
2771 *Pointer<Int>(buffer) = (c01 & mask01) | (value & ~mask01); in writeColor()
2797 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() local
2800 mask01 &= channelMask; in writeColor()
2802 *Pointer<Int>(buffer) = (c01 & mask01) | (value & ~mask01); in writeColor()
2828 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() local
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/external/llvm/test/Transforms/InstCombine/
Dvec_shuffle.ll428 …%mask01.i = shufflevector <4 x i32> %__mask, <4 x i32> undef, <4 x i32> <i32 0, i32 0, i32 1, i32 …
429 …* @pr20114 to i64), i64 ptrtoint (<4 x i32> (<4 x i32>)* @pr20114 to i64)> to <4 x i32>), %mask01.i
/external/mesa3d/src/gallium/auxiliary/gallivm/
Dlp_bld_sample_soa.c986 LLVMValueRef mask01, in lp_build_masklerp2d() argument
990 LLVMValueRef val0 = lp_build_masklerp(bld, weight0, mask00, mask01); in lp_build_masklerp2d()