Searched refs:mask01 (Results 1 – 3 of 3) sorted by relevance
/external/swiftshader/src/Pipeline/ |
D | PixelRoutine.cpp | 2735 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() local 2738 mask01 &= channelMask; in writeColor() 2740 *Pointer<Int>(buffer) = (c01 & mask01) | (value & ~mask01); in writeColor() 2766 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() local 2769 mask01 &= channelMask; in writeColor() 2771 *Pointer<Int>(buffer) = (c01 & mask01) | (value & ~mask01); in writeColor() 2797 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() local 2800 mask01 &= channelMask; in writeColor() 2802 *Pointer<Int>(buffer) = (c01 & mask01) | (value & ~mask01); in writeColor() 2828 Int mask01 = *Pointer<Int>(constants + OFFSET(Constants, maskW4Q[0][0]) + xMask * 8); in writeColor() local [all …]
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/external/llvm/test/Transforms/InstCombine/ |
D | vec_shuffle.ll | 428 …%mask01.i = shufflevector <4 x i32> %__mask, <4 x i32> undef, <4 x i32> <i32 0, i32 0, i32 1, i32 … 429 …* @pr20114 to i64), i64 ptrtoint (<4 x i32> (<4 x i32>)* @pr20114 to i64)> to <4 x i32>), %mask01.i
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/external/mesa3d/src/gallium/auxiliary/gallivm/ |
D | lp_bld_sample_soa.c | 986 LLVMValueRef mask01, in lp_build_masklerp2d() argument 990 LLVMValueRef val0 = lp_build_masklerp(bld, weight0, mask00, mask01); in lp_build_masklerp2d()
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