Searched refs:matchFinderObj (Results 1 – 1 of 1) sorted by relevance
301 void *matchFinderObj; member979 p->matchFinder.Skip(p->matchFinderObj, (UInt32)(num)); }987 p->numAvail = p->matchFinder.GetNumAvailableBytes(p->matchFinderObj); in ReadMatchDistances()988 numPairs = p->matchFinder.GetMatches(p->matchFinderObj, p->matches); in ReadMatchDistances()1012 const Byte *p1 = p->matchFinder.GetPointerToCurrentPos(p->matchFinderObj) - 1; in ReadMatchDistances()1151 data = p->matchFinder.GetPointerToCurrentPos(p->matchFinderObj) - 1; in GetOptimum()1473 data = p->matchFinder.GetPointerToCurrentPos(p->matchFinderObj) - 1; in GetOptimum()1886 data = p->matchFinder.GetPointerToCurrentPos(p->matchFinderObj) - 1; in GetOptimumFast()1966 data = p->matchFinder.GetPointerToCurrentPos(p->matchFinderObj) - 1; in GetOptimumFast()2267 p->matchFinder.Init(p->matchFinderObj); in LzmaEnc_CodeOneBlock()[all …]