Searched refs:matrixId (Results 1 – 5 of 5) sorted by relevance
766 for (int matrixId = 0; matrixId < 6; matrixId += sizeId == 3 ? 3 : 1) { in skipH265ScalingList()
396 for (int matrixId = 0; matrixId < 6; matrixId += sizeId == 3 ? 3 : 1) { in skipScalingList()
747 for (int matrixId = 0; matrixId < 6; matrixId += sizeId == 3 ? 3 : 1) { in skipH265ScalingList()
398 for (int matrixId = 0; matrixId < 6; matrixId += sizeId == 3 ? 3 : 1) { in skipScalingList()
4055 const spirv::IdRef matrixId(id); in preprocessAliasingAttributes() local4061 mExpandedMatrixFirstVectorIdById[matrixId] = attributeId; in preprocessAliasingAttributes()4064 ASSERT(attributeId == mExpandedMatrixFirstVectorIdById[matrixId] + offset); in preprocessAliasingAttributes()4263 const spirv::IdRef matrixId(interfaceList[index]); in transformEntryPoint() local4265 if (!mExpandedMatrixFirstVectorIdById[matrixId].valid()) in transformEntryPoint()4270 const ShaderInterfaceVariableInfo *info = mVariableInfoById[matrixId]; in transformEntryPoint()4274 const spirv::IdRef vec0Id(mExpandedMatrixFirstVectorIdById[matrixId]); in transformEntryPoint()4647 const spirv::IdRef matrixId(matrixIdIndex); in declareExpandedMatrixVectors() local4649 if (!mExpandedMatrixFirstVectorIdById[matrixId].valid()) in declareExpandedMatrixVectors()4654 const spirv::IdRef vec0Id(mExpandedMatrixFirstVectorIdById[matrixId]); in declareExpandedMatrixVectors()[all …]