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Searched refs:min_ui (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/main/
Dsse_minmax.c37 unsigned min_ui = ~0U; in _mesa_uint_array_min_max() local
45 if (*ui_indices < min_ui) in _mesa_uint_array_min_max()
46 min_ui = *ui_indices; in _mesa_uint_array_min_max()
79 if (min_arr[i] < min_ui) in _mesa_uint_array_min_max()
80 min_ui = min_arr[i]; in _mesa_uint_array_min_max()
88 if (ui_indices[i] < min_ui) in _mesa_uint_array_min_max()
89 min_ui = ui_indices[i]; in _mesa_uint_array_min_max()
92 *min_index = min_ui; in _mesa_uint_array_min_max()
/external/mesa3d/src/mesa/vbo/
Dvbo_minmax_index.c241 GLuint min_ui = ~0U; in vbo_get_minmax_index_mapped() local
246 if (ui_indices[i] < min_ui) min_ui = ui_indices[i]; in vbo_get_minmax_index_mapped()
253 _mesa_uint_array_min_max(ui_indices, &min_ui, &max_ui, count); in vbo_get_minmax_index_mapped()
259 if (ui_indices[i] < min_ui) min_ui = ui_indices[i]; in vbo_get_minmax_index_mapped()
262 *min_index = min_ui; in vbo_get_minmax_index_mapped()