Searched refs:movies (Results 1 – 19 of 19) sorted by relevance
111 const Setting &movies = root["inventory"]["movies"]; in main() local112 int count = movies.getLength(); in main()122 const Setting &movie = movies[i]; in main()
75 Setting &movies = inventory["movies"]; in main() local78 Setting &movie = movies.add(Setting::TypeGroup); in main()
19 movies = ( { title = "Brazil";
36 movies = ( );
23 movies = ( { title = "Brazil";
12 but it is as well as dealing with structure like tracks and movies.
182 :mod:`videoreader` --- Read QuickTime movies187 :synopsis: Read QuickTime movies frame by frame for further processing.191 :mod:`videoreader` reads and decodes QuickTime movies and passes a stream of
103 // of movies the user rated are part of the feature_lists. For each movie in the106 // In the example below there are only two movies. All three feature_list(s),108 // both movies. Note, that "actors" is itself a bytes_list with multiple
35 1.1.0. It requires librsvg and either png2theora or ffmpeg to generate movies.
88 …cr?cmd=_s-xclick&hosted_button_id=4C9TPE67F5PUQ): Wow, I am stunned. Let me take you to the movies!
103 movies 102
667 `OpenGL, custom languages <http://llvm.org/Users.html>`_, `shaders in movies
5692 movies
19894 $x{movies → muviz ; # mɑviz
132242 movies %35330 mˈuviz
111405 movies %46035 mˈuviz