Searched refs:multi_channel_render (Results 1 – 9 of 9) sorted by relevance
499 if (settings_.multi_channel_render) { in ConfigureAudioProcessor()500 apm_config.pipeline.multi_channel_render = *settings_.multi_channel_render; in ConfigureAudioProcessor()
207 multi_channel_render,461 &settings.multi_channel_render); in CreateSettings()
126 absl::optional<bool> multi_channel_render; member
94 apm_config.pipeline.multi_channel_render = true; in CreateApm()
94 .SetConfig({.pipeline = {.multi_channel_render = true, in FuzzOneInput()
132 << ", multi_channel_render: " << pipeline.multi_channel_render in ToString()
159 bool multi_channel_render = false; member
795 const bool multi_channel_render = config_.pipeline.multi_channel_render && in InitializeLocked() local798 multi_channel_render in InitializeLocked()836 config_.pipeline.multi_channel_render != in ApplyConfig()837 adjusted_config.pipeline.multi_channel_render || in ApplyConfig()
2407 apm_config.pipeline.multi_channel_render = true; in RunApmRateAndChannelTest()