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/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp484 D3DMULTISAMPLE_TYPE multisampleType = D3DMULTISAMPLE_TYPE(i); in GenerateTextureFormatCaps() local
487 adapter, deviceType, d3dFormatInfo.renderFormat, TRUE, multisampleType, nullptr); in GenerateTextureFormatCaps()