Searched refs:mutateDvec (Results 1 – 2 of 2) sorted by relevance
145 fun mutateDvec(j: Int, dvec: Double) : Boolean { in dvecInByteBuffer() method in MyGame.MonsterExtra
41 …public boolean mutateDvec(int j, double dvec) { int o = __offset(20); if (o != 0) { bb.putDouble(_… in mutateDvec() method in MonsterExtra