/external/deqp/modules/gles3/functional/ |
D | es3fIndexedStateQueryTests.cpp | 163 for (int ndx = 0; ndx < 2; ++ndx) in testTransformFeedback() local 165 glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackBuffers[ndx]); in testTransformFeedback() 167 glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, feedbackIndex[ndx], feedbackBuffers[ndx]); in testTransformFeedback() 173 for (int ndx = 0; ndx < 2; ++ndx) in testTransformFeedback() local 176 glGetIntegeri_v(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING, feedbackIndex[ndx], &boundBuffer); in testTransformFeedback() 178 checkIntEquals(m_testCtx, boundBuffer, feedbackBuffers[ndx]); in testTransformFeedback() 235 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(requirements); ++ndx) in testTransformFeedback() local 238 glGetInteger64i_v(requirements[ndx].pname, requirements[ndx].index, &state); in testTransformFeedback() 241 checkIntEquals(m_testCtx, state, requirements[ndx].value); in testTransformFeedback() 404 for (int ndx = 0; ndx < 2; ++ndx) in testUniformBuffers() local [all …]
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D | es3fTextureSpecificationTests.cpp | 101 for (int ndx = 0; ndx < Size; ndx++) variable 102 res[ndx] = rnd.getFloat(minVal[ndx], maxVal[ndx]); 202 for (int ndx = 0; ndx < 2; ndx++) in iterate() local 204 setContext(ndx ? (sglr::Context*)&refContext : (sglr::Context*)&gles3Context); in iterate() 210 for (int ndx = 0; ndx < 2; ndx++) in iterate() local 212 setContext(ndx ? (sglr::Context*)&refContext : (sglr::Context*)&gles3Context); in iterate() 288 for (int ndx = 0; ndx < 2; ndx++) in verifyTexture() local 290 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*>(… in verifyTexture() 308 for (int ndx = 0; ndx < 2; ndx++) in verifyTexture() local 310 tcu::Surface& dst = ndx ? reference : result; in verifyTexture() [all …]
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/external/deqp/modules/gles31/functional/ |
D | es31fIndexedStateQueryTests.cpp | 125 for (int ndx = 0; ndx < m_maxSampleMaskWords; ++ndx) in iterate() local 126 verifyStateIndexedInteger(result, gl, GL_SAMPLE_MASK_VALUE, ndx, -1, m_verifierType); in iterate() 133 for (int ndx = 0; ndx < m_maxSampleMaskWords; ++ndx) in iterate() local 135 gl.glSampleMaski(ndx, 0); in iterate() 138 verifyStateIndexedInteger(result, gl, GL_SAMPLE_MASK_VALUE, ndx, 0, m_verifierType); in iterate() 192 for (int ndx = 0; ndx < 3; ++ndx) in iterate() local 194 …const tcu::ScopedLogSection section(m_testCtx.getLog(), "Element", "Element " + de::toString(ndx)); in iterate() 196 verifyStateIndexedIntegerMin(result, gl, m_target, ndx, m_ref[ndx], m_verifierType); in iterate() 240 for (int ndx = 0; ndx < maxBindings; ++ndx) in iterate() local 241 verifyStateIndexedInteger(result, gl, m_queryTarget, ndx, 0, m_verifierType); in iterate() [all …]
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D | es31fProgramInterfaceDefinitionUtil.cpp | 141 for (int ndx = 0; ndx < (int)shader->getDefaultBlock().interfaceBlocks.size(); ++ndx) in shaderContainsIOBlocks() local 143 const glu::Storage storage = shader->getDefaultBlock().interfaceBlocks[ndx].storage; in shaderContainsIOBlocks() 182 for (int ndx = 0; ndx < structType->getNumMembers(); ++ndx) in generateVariableTypeResourceNames() local 183 …urceNames(resources, name + "." + structType->getMember(ndx).getName(), structType->getMember(ndx)… in generateVariableTypeResourceNames() 203 for (int ndx = 0; ndx < type.getArraySize(); ++ndx) in generateVariableTypeResourceNames() local 204 …generateVariableTypeResourceNames(resources, name + "[" + de::toString(ndx) + "]", type.getElement… in generateVariableTypeResourceNames() 240 for (int ndx = 0; ndx < (int)extensions.size(); ++ndx) in getShaderExtensionDeclarations() local 241 buf << "#extension " << extensions[ndx] << " : require\n"; in getShaderExtensionDeclarations() 337 for (int ndx = 0; ndx < type.getStructPtr()->getNumMembers(); ++ndx) in collectNamedStructureDefinitions() local 338 collectNamedStructureDefinitions(dst, type.getStructPtr()->getMember(ndx).getType()); in collectNamedStructureDefinitions() [all …]
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D | es31fTextureSpecificationTests.cpp | 81 for (int ndx = 0; ndx < Size; ndx++) variable 82 res[ndx] = rnd.getFloat(minVal[ndx], maxVal[ndx]); 86 static tcu::CubeFace getCubeFaceFromNdx (int ndx) in getCubeFaceFromNdx() argument 88 switch (ndx) in getCubeFaceFromNdx() 159 for (int ndx = 0; ndx < 2; ndx++) in iterate() local 161 setContext(ndx ? (sglr::Context*)&refContext : (sglr::Context*)&gles31Context); in iterate() 167 for (int ndx = 0; ndx < 2; ndx++) in iterate() local 169 setContext(ndx ? (sglr::Context*)&refContext : (sglr::Context*)&gles31Context); in iterate() 255 for (int ndx = 0; ndx < 2; ndx++) in verifyTexture() local 257 …sglr::Context* ctx = ndx ? static_cast<sglr::Context*>(&refContext) : static_cast<sglr::Context*>(… in verifyTexture() [all …]
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/external/deqp/framework/randomshaders/ |
D | rsgVariableValue.cpp | 40 for (int ndx = 0; ndx < numMembers; ndx++) in compareValueRangesAllTrue() local 42 if (!compareValueRangesAllTrue<CompareOp>(a.member(ndx), b.member(ndx))) in compareValueRangesAllTrue() 49 for (int ndx = 0; ndx < numElements; ndx++) in compareValueRangesAllTrue() local 51 if (!compareValueRangesAllTrue<CompareOp>(a.arrayElement(ndx), b.arrayElement(ndx))) in compareValueRangesAllTrue() 61 for (int ndx = 0; ndx < numElements; ndx++) in compareValueRangesAllTrue() local 63 float aMin = a.component(ndx).getMin().asFloat(); in compareValueRangesAllTrue() 64 float aMax = a.component(ndx).getMax().asFloat(); in compareValueRangesAllTrue() 65 float bMin = b.component(ndx).getMin().asFloat(); in compareValueRangesAllTrue() 66 float bMax = b.component(ndx).getMax().asFloat(); in compareValueRangesAllTrue() 76 for (int ndx = 0; ndx < numElements; ndx++) in compareValueRangesAllTrue() local [all …]
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D | rsgUtils.cpp | 64 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValue() local 67 float minVal = valueRange.component(ndx).getMin().asFloat(); in computeRandomValue() 68 float maxVal = valueRange.component(ndx).getMax().asFloat(); in computeRandomValue() 69 dst.component(ndx).asFloat() = getQuantizedFloat(rnd, minVal, maxVal, quantizeStep); in computeRandomValue() 74 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValue() local 76 int minVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; in computeRandomValue() 77 int maxVal = valueRange.component(ndx).getMin().asBool() ? 1 : 0; in computeRandomValue() 78 dst.component(ndx).asBool() = rnd.getInt(minVal, maxVal) == 1; in computeRandomValue() 85 for (int ndx = 0; ndx < type.getNumElements(); ndx++) in computeRandomValue() local 87 int minVal = valueRange.component(ndx).getMin().asInt(); in computeRandomValue() [all …]
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.cpp | 153 for (size_t ndx = 0; ndx < decl.m_vertexAttributes.size(); ++ndx) in ShaderProgram() local 155 this->rr::VertexShader::m_inputs[ndx].type = decl.m_vertexAttributes[ndx].type; in ShaderProgram() 156 m_attributeNames[ndx] = decl.m_vertexAttributes[ndx].name; in ShaderProgram() 161 for (size_t ndx = 0; ndx < decl.m_vertexToGeometryVaryings.size(); ++ndx) in ShaderProgram() local 163 this->rr::VertexShader::m_outputs[ndx].type = decl.m_vertexToGeometryVaryings[ndx].type; in ShaderProgram() 164 … this->rr::VertexShader::m_outputs[ndx].flatshade = decl.m_vertexToGeometryVaryings[ndx].flatshade; in ShaderProgram() 166 this->rr::GeometryShader::m_inputs[ndx] = this->rr::VertexShader::m_outputs[ndx]; in ShaderProgram() 168 for (size_t ndx = 0; ndx < decl.m_geometryToFragmentVaryings.size(); ++ndx) in ShaderProgram() local 170 this->rr::GeometryShader::m_outputs[ndx].type = decl.m_geometryToFragmentVaryings[ndx].type; in ShaderProgram() 171 …this->rr::GeometryShader::m_outputs[ndx].flatshade = decl.m_geometryToFragmentVaryings[ndx].flatsh… in ShaderProgram() [all …]
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/external/deqp/external/vulkancts/framework/vulkan/generated/vulkansc/ |
D | vkDeviceFeatures2.inl | 19 for (int ndx = 0; ndx < count; ++ndx) local 21 …deMemset(&device4444FormatsFeaturesEXT[ndx], 0xFF * ndx, sizeof(VkPhysicalDevice4444FormatsFeature… 22 …device4444FormatsFeaturesEXT[ndx].sType = is4444FormatsFeaturesEXT ? VK_STRUCTURE_TYPE_PHYSICAL_DE… 23 device4444FormatsFeaturesEXT[ndx].pNext = DE_NULL; 27 extFeatures.pNext = &device4444FormatsFeaturesEXT[ndx]; 57 for (int ndx = 0; ndx < count; ++ndx) local 59 …deMemset(&device8BitStorageFeatures[ndx], 0xFF * ndx, sizeof(VkPhysicalDevice8BitStorageFeatures)); 60 …device8BitStorageFeatures[ndx].sType = is8BitStorageFeatures ? VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8… 61 device8BitStorageFeatures[ndx].pNext = DE_NULL; 65 extFeatures.pNext = &device8BitStorageFeatures[ndx]; [all …]
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/external/deqp/framework/referencerenderer/ |
D | rrPrimitiveAssembler.hpp | 84 for (size_t ndx = 0; ndx + 2 < numVertices; ndx += 3) in exec() local 85 *(outputIterator++) = Triangle(vertices[ndx], vertices[ndx+1], vertices[ndx+2], provokingOffset); in exec() 106 size_t ndx = 2; in exec() local 111 if (ndx >= numVertices) in exec() 114 …*(outputIterator++) = Triangle(vert0, vert1, vertices[ndx], (provokingConvention == rr::PROVOKINGV… in exec() 115 vert0 = vertices[ndx]; in exec() 117 ndx++; in exec() 121 if (ndx >= numVertices) in exec() 124 …*(outputIterator++) = Triangle(vert0, vert1, vertices[ndx], (provokingConvention == rr::PROVOKINGV… in exec() 125 vert1 = vertices[ndx]; in exec() [all …]
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/external/deqp/external/vulkancts/framework/vulkan/generated/vulkan/ |
D | vkDeviceFeatures2.inl | 19 for (int ndx = 0; ndx < count; ++ndx) local 21 …deMemset(&devicePrivateDataFeatures[ndx], 0xFF * ndx, sizeof(VkPhysicalDevicePrivateDataFeatures)); 22 …devicePrivateDataFeatures[ndx].sType = isPrivateDataFeatures ? VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_P… 23 devicePrivateDataFeatures[ndx].pNext = DE_NULL; 27 extFeatures.pNext = &devicePrivateDataFeatures[ndx]; 56 for (int ndx = 0; ndx < count; ++ndx) local 58 …deMemset(&deviceVariablePointersFeatures[ndx], 0xFF * ndx, sizeof(VkPhysicalDeviceVariablePointers… 59 …deviceVariablePointersFeatures[ndx].sType = isVariablePointersFeatures ? VK_STRUCTURE_TYPE_PHYSICA… 60 deviceVariablePointersFeatures[ndx].pNext = DE_NULL; 64 extFeatures.pNext = &deviceVariablePointersFeatures[ndx]; [all …]
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/external/deqp/data/gles31/shaders/gl45/ |
D | linkage_geometry_varying_types.test | 46 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 48 geo_var = vtx_var[ndx]; 49 gl_Position = gl_in[ndx].gl_Position; 92 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 94 geo_var = vtx_var[ndx]; 95 gl_Position = gl_in[ndx].gl_Position; 138 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 140 geo_var = vtx_var[ndx]; 141 gl_Position = gl_in[ndx].gl_Position; 184 for (int ndx = 0; ndx < gl_in.length(); ++ndx) [all …]
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D | linkage_geometry_uniform_types.test | 44 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 47 gl_Position = gl_in[ndx].gl_Position; 87 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 90 gl_Position = gl_in[ndx].gl_Position; 130 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 133 gl_Position = gl_in[ndx].gl_Position; 173 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 176 gl_Position = gl_in[ndx].gl_Position; 216 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 219 gl_Position = gl_in[ndx].gl_Position; [all …]
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D | linkage_geometry.test | 44 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 46 geo_out = geo_in[ndx].x + geo_in[ndx].y; 47 gl_Position = gl_in[ndx].gl_Position; 86 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 88 geo_out = geo_in[ndx]; 89 gl_Position = gl_in[ndx].gl_Position; 125 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 128 gl_Position = gl_in[ndx].gl_Position; 166 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 169 gl_Position = gl_in[ndx].gl_Position; [all …]
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/external/deqp/framework/opengl/ |
D | gluRenderConfig.cpp | 58 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(colorCfgs); ndx++) in parseConfigBitsFromName() local 60 if (deStringBeginsWith(cfgName, colorCfgs[ndx].name)) in parseConfigBitsFromName() 62 config->redBits = colorCfgs[ndx].redBits; in parseConfigBitsFromName() 63 config->greenBits = colorCfgs[ndx].greenBits; in parseConfigBitsFromName() 64 config->blueBits = colorCfgs[ndx].blueBits; in parseConfigBitsFromName() 65 config->alphaBits = colorCfgs[ndx].alphaBits; in parseConfigBitsFromName() 67 cfgName += strlen(colorCfgs[ndx].name); in parseConfigBitsFromName() 83 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthCfgs); ndx++) in parseConfigBitsFromName() local 85 if (deStringBeginsWith(cfgName, depthCfgs[ndx].name)) in parseConfigBitsFromName() 87 config->depthBits = depthCfgs[ndx].depthSize; in parseConfigBitsFromName() [all …]
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/external/deqp/data/gles31/shaders/es31/ |
D | linkage_geometry_varying_types.test | 29 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 31 geo_var = vtx_var[ndx]; 32 gl_Position = gl_in[ndx].gl_Position; 76 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 78 geo_var = vtx_var[ndx]; 79 gl_Position = gl_in[ndx].gl_Position; 123 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 125 geo_var = vtx_var[ndx]; 126 gl_Position = gl_in[ndx].gl_Position; 170 for (int ndx = 0; ndx < gl_in.length(); ++ndx) [all …]
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D | linkage_geometry_uniform_types.test | 26 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 29 gl_Position = gl_in[ndx].gl_Position; 70 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 73 gl_Position = gl_in[ndx].gl_Position; 114 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 117 gl_Position = gl_in[ndx].gl_Position; 158 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 161 gl_Position = gl_in[ndx].gl_Position; 202 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 205 gl_Position = gl_in[ndx].gl_Position; [all …]
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D | linkage_geometry.test | 27 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 29 geo_out = geo_in[ndx].x + geo_in[ndx].y; 30 gl_Position = gl_in[ndx].gl_Position; 68 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 71 gl_Position = gl_in[ndx].gl_Position; 111 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 113 geo_out = geo_in[ndx]; 114 gl_Position = gl_in[ndx].gl_Position; 151 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 154 gl_Position = gl_in[ndx].gl_Position; [all …]
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/external/deqp/data/gles31/shaders/es32/ |
D | linkage_geometry_varying_types.test | 46 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 48 geo_var = vtx_var[ndx]; 49 gl_Position = gl_in[ndx].gl_Position; 92 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 94 geo_var = vtx_var[ndx]; 95 gl_Position = gl_in[ndx].gl_Position; 138 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 140 geo_var = vtx_var[ndx]; 141 gl_Position = gl_in[ndx].gl_Position; 184 for (int ndx = 0; ndx < gl_in.length(); ++ndx) [all …]
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D | linkage_geometry_uniform_types.test | 44 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 47 gl_Position = gl_in[ndx].gl_Position; 87 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 90 gl_Position = gl_in[ndx].gl_Position; 130 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 133 gl_Position = gl_in[ndx].gl_Position; 173 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 176 gl_Position = gl_in[ndx].gl_Position; 216 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 219 gl_Position = gl_in[ndx].gl_Position; [all …]
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D | linkage_geometry.test | 44 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 46 geo_out = geo_in[ndx].x + geo_in[ndx].y; 47 gl_Position = gl_in[ndx].gl_Position; 84 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 87 gl_Position = gl_in[ndx].gl_Position; 126 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 128 geo_out = geo_in[ndx]; 129 gl_Position = gl_in[ndx].gl_Position; 165 for (int ndx = 0; ndx < gl_in.length(); ++ndx) 168 gl_Position = gl_in[ndx].gl_Position; [all …]
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/external/deqp/external/vulkancts/modules/vulkan/video/ |
D | vktVideoCapabilitiesTests.cpp | 111 for (size_t ndx = 0; ndx < queueFamilyPropertiesCount; ++ndx) in iterate() local 113 queueFamilyProperties2[ndx].sType = VK_STRUCTURE_TYPE_QUEUE_FAMILY_PROPERTIES_2; in iterate() 114 queueFamilyProperties2[ndx].pNext = &videoQueueFamilyProperties2[ndx]; in iterate() 115 videoQueueFamilyProperties2[ndx].sType = VK_STRUCTURE_TYPE_QUEUE_FAMILY_VIDEO_PROPERTIES_KHR; in iterate() 116 videoQueueFamilyProperties2[ndx].pNext = DE_NULL; in iterate() 117 videoQueueFamilyProperties2[ndx].videoCodecOperations = 0; in iterate() 125 for (uint32_t ndx = 0; ndx < queueFamilyPropertiesCount; ++ndx) in iterate() local 127 const uint32_t queueCount = queueFamilyProperties2[ndx].queueFamilyProperties.queueCount; in iterate() 128 …const VkQueueFlags queueFlags = queueFamilyProperties2[ndx].queueFamilyProperties.queueFla… in iterate() 129 …const VkVideoCodecOperationFlagsKHR queueVideoCodecOperations = videoQueueFamilyProperties2[ndx].v… in iterate() [all …]
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/external/deqp/framework/delibs/debase/ |
D | deSha1.c | 62 size_t ndx; in deSha1Stream_flushChunk() local 65 for (ndx = 16; ndx < DE_LENGTH_OF_ARRAY(stream->data); ndx++) in deSha1Stream_flushChunk() 67 stream->data[ndx] = leftRotate(stream->data[ndx - 3] in deSha1Stream_flushChunk() 68 ^ stream->data[ndx - 8] in deSha1Stream_flushChunk() 69 ^ stream->data[ndx - 14] in deSha1Stream_flushChunk() 70 ^ stream->data[ndx - 16], 1); in deSha1Stream_flushChunk() 80 size_t ndx; in deSha1Stream_flushChunk() local 82 for (ndx = 0; ndx < DE_LENGTH_OF_ARRAY(stream->data); ndx++) in deSha1Stream_flushChunk() 87 if (ndx < 20) in deSha1Stream_flushChunk() 92 else if (ndx < 40) in deSha1Stream_flushChunk() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fTextureStateQueryTests.cpp | 244 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) in testTexture() local 246 glTexParameteri(m_textureTarget, m_valueName, wrapValues[ndx]); in testTexture() 249 m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, wrapValues[ndx]); in testTexture() 255 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(wrapValues); ++ndx) in testTexture() local 257 glTexParameterf(m_textureTarget, m_valueName, (GLfloat)wrapValues[ndx]); in testTexture() 260 m_verifier->verifyInteger(m_testCtx, m_textureTarget, m_valueName, wrapValues[ndx]); in testTexture() 284 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx) in testTexture() local 286 glTexParameteri(m_textureTarget, GL_TEXTURE_MAG_FILTER, magValues[ndx]); in testTexture() 289 m_verifier->verifyInteger(m_testCtx, m_textureTarget, GL_TEXTURE_MAG_FILTER, magValues[ndx]); in testTexture() 295 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(magValues); ++ndx) in testTexture() local [all …]
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/external/deqp/external/vulkancts/modules/vulkan/memory/ |
D | vktMemoryMappingTests.cpp | 116 bool get (size_t ndx) const in get() 118 return (m_data[ndx / BLOCK_BIT_SIZE] & (0x1u << (deUint32)(ndx % BLOCK_BIT_SIZE))) != 0; in get() 121 void set (size_t ndx, bool value) in set() argument 124 m_data[ndx / BLOCK_BIT_SIZE] |= 0x1u << (deUint32)(ndx % BLOCK_BIT_SIZE); in set() 126 m_data[ndx / BLOCK_BIT_SIZE] &= ~(0x1u << (deUint32)(ndx % BLOCK_BIT_SIZE)); in set() 131 size_t ndx = offset; in setRange() local 133 for (; (ndx < offset + count) && ((ndx % BLOCK_BIT_SIZE) != 0); ndx++) in setRange() 135 DE_ASSERT(ndx >= offset); in setRange() 136 DE_ASSERT(ndx < offset + count); in setRange() 137 set(ndx, value); in setRange() [all …]
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