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/external/v4l2_codec2/plugin_store/
DC2VdaBqBlockPool.cpp248 slot_t newSlot = poolData->migrate(producer->getBase(), mGenerationToBeMigrated, in migrateLocalBuffers() local
252 if (newSlot < 0) { in migrateLocalBuffers()
259 oldSlot, newSlot); in migrateLocalBuffers()
260 newSlotId2GraphicBuffer[newSlot] = std::make_pair(uniqueId, std::move(slotBuffer)); in migrateLocalBuffers()
261 newSlotId2PoolData[newSlot] = std::move(poolData); in migrateLocalBuffers()
283 slot_t* newSlot) { in migrateLostBuffer() argument
311 const auto attachStatus = producer->attachBuffer(graphicBuffer, newSlot); in migrateLostBuffer()
320 ALOGD("%s(), migrated lost buffer uniqueId=%u to slot=%d", __func__, uniqueId, *newSlot); in migrateLostBuffer()
321 updateSlotBuffer(*newSlot, uniqueId, graphicBuffer); in migrateLostBuffer()
325 ConvertGraphicBuffer2C2Allocation(graphicBuffer, producerId, *newSlot, allocator); in migrateLostBuffer()
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