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Searched refs:nextUniqueId (Results 1 – 5 of 5) sorted by relevance

/external/guice/core/src/com/google/inject/internal/
DRealElement.java26 private static final AtomicInteger nextUniqueId = new AtomicInteger(1); field in RealElement
34 this(setName, type, keyType, nextUniqueId.incrementAndGet()); in RealElement()
/external/angle/src/compiler/translator/
DSymbol.cpp41 mUniqueId(symbolTable->nextUniqueId()), in TSymbol()
58 mUniqueId(symbolTable->nextUniqueId()), in TSymbol()
DSymbolTable.h299 const TSymbolUniqueId nextUniqueId() { return TSymbolUniqueId(this); } in nextUniqueId() function
/external/angle/src/compiler/translator/tree_util/
DDriverUniform.cpp160 new TVariable(symbolTable->nextUniqueId(), kEmptyImmutableString, SymbolType::Empty, in addGraphicsDriverUniformsToShader()
/external/angle/src/compiler/translator/spirv/
DTranslatorSPIRV.cpp274 symbolTable->nextUniqueId(), ImmutableString("ANGLEBoundingBox"), SymbolType::AngleInternal, in ReplaceGLBoundingBoxWithGlobal()