Searched refs:nine_get_position_input (Results 1 – 1 of 1) sorted by relevance
974 nine_get_position_input(struct shader_translator *tx) in nine_get_position_input() function1126 tx->regs.vPos = nine_get_position_input(tx); in tx_src_param()2302 tx->regs.v[sem.reg.idx] = nine_get_position_input(tx); in DECL_SPECIAL()3721 ureg_RCP(ureg, depth, ureg_scalar(nine_get_position_input(tx), TGSI_SWIZZLE_W)); in shader_add_ps_fog_stage()3722 … ureg_MUL(ureg, depth, ureg_src(depth), ureg_scalar(nine_get_position_input(tx), TGSI_SWIZZLE_Z)); in shader_add_ps_fog_stage()