/external/angle/src/tests/perf_tests/ |
D | TexturesPerf.cpp | 77 numTextures = 8; in TexturesParams() 86 size_t numTextures; member 149 if (params.numTextures > static_cast<size_t>(maxTextureUnits)) in initializeBenchmark() 151 FAIL() << "Texture count (" << params.numTextures << ")" in initializeBenchmark() 181 for (size_t i = 0; i < params.numTextures; i++) in initShaders() 188 for (size_t i = 0; i < params.numTextures; i++) in initShaders() 198 for (size_t i = 0; i < params.numTextures; ++i) in initShaders() 223 for (size_t texIndex = 0; texIndex < params.numTextures; texIndex++) in initTextures() 261 size_t swapTexture = (it / textureRebindPeriod) % (params.numTextures - 1); in drawBenchmark() 276 ASSERT_LE(numUpdateTextures, params.numTextures); in drawBenchmark() [all …]
|
/external/deqp/modules/gles2/stress/ |
D | es2sLongRunningTests.cpp | 138 const int numTextures; in init() member 139 …t char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {} in init() 150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. in init() member 152 …mTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), … in init() 183 …onst int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memor… in init() local 184 …const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 5… in init()
|
/external/deqp/modules/gles3/stress/ |
D | es3sLongRunningTests.cpp | 138 const int numTextures; in init() member 139 …t char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {} in init() 150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. in init() member 152 …mTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), … in init() 183 …onst int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memor… in init() local 184 …const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 5… in init()
|
/external/deqp/modules/gles3/performance/ |
D | es3pTextureCountTests.cpp | 77 int numTextures = texCounts[cntNdx]; in init() local 78 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures); in init() 81 …tion.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot … in init()
|
D | es3pTextureFormatTests.cpp | 115 int numTextures = 1; in init() local 118 …Base.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot … in init()
|
D | es3pTextureFilteringTests.cpp | 90 int numTextures = 1; in init() local 94 …pS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */… in init()
|
D | es3pTextureCases.hpp | 51 int numTextures,
|
D | es3pTextureCases.cpp | 63 int numTextures, in Texture2DRenderCase() argument 72 , m_numTextures (numTextures) in Texture2DRenderCase()
|
/external/deqp/modules/gles2/performance/ |
D | es2pTextureCountTests.cpp | 76 int numTextures = texCounts[cntNdx]; in init() local 77 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures); in init() 80 …(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot … in init()
|
D | es2pTextureFormatTests.cpp | 76 int numTextures = 1; in init() local 79 …(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot … in init()
|
D | es2pTextureFilteringTests.cpp | 90 int numTextures = 1; in init() local 94 …pS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */… in init()
|
D | es2pTextureCases.hpp | 47 int numTextures, bool powerOfTwo);
|
D | es2pTextureCases.cpp | 63 int numTextures, in Texture2DRenderCase() argument 73 , m_numTextures (numTextures) in Texture2DRenderCase()
|
/external/angle/extensions/ |
D | ANGLE_vulkan_image.txt | 47 void AcquireTexturesANGLE(uint numTextures, 51 void ReleaseTexturesANGLE(uint numTextures, 62 void AcquireTexturesANGLE(uint numTextures, 75 void ReleaseTexturesANGLE(uint numTextures,
|
/external/deqp/modules/glshared/ |
D | glsLongStressTestUtil.cpp | 136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid… in generateTextureContext() argument 169 for (int i = 0; i < numTextures; i++) in generateTextureContext() 178 gls::ProgramContext ProgramLibrary::generateBufferAndTextureContext (const int numTextures, const i… in generateBufferAndTextureContext() argument 212 for (int i = 0; i < numTextures; i++) in generateBufferAndTextureContext() 234 for (int i = 0; i < numTextures; i++) in generateBufferAndTextureContext() 241 Vec4(0.0f), Vec4(1.0f / (float)numTextures))); in generateBufferAndTextureContext()
|
D | glsLongStressTestUtil.hpp | 46 …gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei)…
|
/external/skia/src/gpu/graphite/ |
D | DrawPass.cpp | 118 int numTextures() const { in numTextures() function 119 return (fPaintTextures ? fPaintTextures->numTextures() : 0) + in numTextures() 120 (fStepTextures ? fStepTextures->numTextures() : 0); in numTextures() 155 commandList->bindDeferredTexturesAndSamplers(binding.numTextures()); in bindTextures() 158 for (int i = 0; i < binding.fPaintTextures->numTextures(); ++i) { in bindTextures() 165 for (int i = 0; i < binding.fStepTextures->numTextures(); ++i) { in bindTextures()
|
D | PipelineData.h | 61 int numTextures() const { return SkTo<int>(fTextureData.size()); } in numTextures() function
|
D | Recorder.cpp | 136 for (int j = 0; j < block->numTextures(); ++j) { in snap()
|
/external/deqp/framework/opengl/simplereference/ |
D | sglrContextWrapper.cpp | 74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures) in glGenTextures() argument 76 m_curCtx->genTextures(numTextures, textures); in glGenTextures() 79 void ContextWrapper::glDeleteTextures (int numTextures, const deUint32* textures) in glDeleteTextures() argument 81 m_curCtx->deleteTextures(numTextures, textures); in glDeleteTextures()
|
D | sglrGLContext.cpp | 180 void GLContext::genTextures (int numTextures, deUint32* textures) in genTextures() argument 182 m_wrapper->glGenTextures(numTextures, textures); in genTextures() 183 if (numTextures > 0) in genTextures() 184 m_allocatedTextures.insert(textures, textures+numTextures); in genTextures() 187 void GLContext::deleteTextures (int numTextures, const deUint32* textures) in deleteTextures() argument 189 for (int i = 0; i < numTextures; i++) in deleteTextures() 191 m_wrapper->glDeleteTextures(numTextures, textures); in deleteTextures()
|
D | sglrGLContext.hpp | 65 virtual void genTextures (int numTextures, deUint32* textures); 66 virtual void deleteTextures (int numTextures, const deUint32* textures);
|
D | sglrContext.hpp | 53 virtual void genTextures (int numTextures, deUint32* textures) = DE_NULL; 54 virtual void deleteTextures (int numTextures, const deUint32* textures) = DE_NULL;
|
/external/deqp/doc/testspecs/GLES2/ |
D | performance.texture.format.txt | 49 In this configuration viewportW*viewportH*numTextures unique texels are
|
/external/deqp/modules/gles2/functional/ |
D | es2fShaderStructTests.cpp | 117 int numTextures = 0; in init() local 118 m_renderCtx.getFunctions().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &numTextures); in init() 119 if (numTextures == 0) in init()
|