Home
last modified time | relevance | path

Searched refs:numTextures (Results 1 – 25 of 45) sorted by relevance

12

/external/angle/src/tests/perf_tests/
DTexturesPerf.cpp77 numTextures = 8; in TexturesParams()
86 size_t numTextures; member
149 if (params.numTextures > static_cast<size_t>(maxTextureUnits)) in initializeBenchmark()
151 FAIL() << "Texture count (" << params.numTextures << ")" in initializeBenchmark()
181 for (size_t i = 0; i < params.numTextures; i++) in initShaders()
188 for (size_t i = 0; i < params.numTextures; i++) in initShaders()
198 for (size_t i = 0; i < params.numTextures; ++i) in initShaders()
223 for (size_t texIndex = 0; texIndex < params.numTextures; texIndex++) in initTextures()
261 size_t swapTexture = (it / textureRebindPeriod) % (params.numTextures - 1); in drawBenchmark()
276 ASSERT_LE(numUpdateTextures, params.numTextures); in drawBenchmark()
[all …]
/external/deqp/modules/gles2/stress/
Des2sLongRunningTests.cpp138 const int numTextures; in init() member
139 …t char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {} in init()
150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. in init() member
152 …mTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), … in init()
183 …onst int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memor… in init() local
184 …const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 5… in init()
/external/deqp/modules/gles3/stress/
Des3sLongRunningTests.cpp138 const int numTextures; in init() member
139 …t char* n, const char* d, int l, int t) : nameSuffix(n), descSuffix(d), limit(l), numTextures(t) {} in init()
150 const int numTextures; //!< If non-positive, taken from memoryLimitCases. in init() member
152 …mTextures_, const Probs& probs_ = Probs()) : name(name_), desc(desc_), numTextures(numTextures_), … in init()
183 …onst int numTextures = cases[caseNdx].numTextures > 0 ? cases[caseNdx].numTextures : memor… in init() local
184 …const std::vector<gls::ProgramContext> contexts (1, progLib.generateTextureContext(numTextures, 5… in init()
/external/deqp/modules/gles3/performance/
Des3pTextureCountTests.cpp77 int numTextures = texCounts[cntNdx]; in init() local
78 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures); in init()
81 …tion.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot … in init()
Des3pTextureFormatTests.cpp115 int numTextures = 1; in init() local
118 …Base.c_str(), format, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot … in init()
Des3pTextureFilteringTests.cpp90 int numTextures = 1; in init() local
94 …pS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */… in init()
Des3pTextureCases.hpp51 int numTextures,
Des3pTextureCases.cpp63 int numTextures, in Texture2DRenderCase() argument
72 , m_numTextures (numTextures) in Texture2DRenderCase()
/external/deqp/modules/gles2/performance/
Des2pTextureCountTests.cpp76 int numTextures = texCounts[cntNdx]; in init() local
77 string name = string(texFormats[formatNdx].name) + "_" + de::toString(numTextures); in init()
80 …(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot … in init()
Des2pTextureFormatTests.cpp76 int numTextures = 1; in init() local
79 …(), format, dataType, wrapS, wrapT, minFilter, magFilter, tcu::Mat3(), numTextures, false /* npot … in init()
Des2pTextureFilteringTests.cpp90 int numTextures = 1; in init() local
94 …pS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */… in init()
Des2pTextureCases.hpp47 int numTextures, bool powerOfTwo);
Des2pTextureCases.cpp63 int numTextures, in Texture2DRenderCase() argument
73 , m_numTextures (numTextures) in Texture2DRenderCase()
/external/angle/extensions/
DANGLE_vulkan_image.txt47 void AcquireTexturesANGLE(uint numTextures,
51 void ReleaseTexturesANGLE(uint numTextures,
62 void AcquireTexturesANGLE(uint numTextures,
75 void ReleaseTexturesANGLE(uint numTextures,
/external/deqp/modules/glshared/
DglsLongStressTestUtil.cpp136 gls::ProgramContext ProgramLibrary::generateTextureContext (const int numTextures, const int texWid… in generateTextureContext() argument
169 for (int i = 0; i < numTextures; i++) in generateTextureContext()
178 gls::ProgramContext ProgramLibrary::generateBufferAndTextureContext (const int numTextures, const i… in generateBufferAndTextureContext() argument
212 for (int i = 0; i < numTextures; i++) in generateBufferAndTextureContext()
234 for (int i = 0; i < numTextures; i++) in generateBufferAndTextureContext()
241 Vec4(0.0f), Vec4(1.0f / (float)numTextures))); in generateBufferAndTextureContext()
DglsLongStressTestUtil.hpp46 …gls::ProgramContext generateBufferAndTextureContext (int numTextures, int texWid, int texHei)…
/external/skia/src/gpu/graphite/
DDrawPass.cpp118 int numTextures() const { in numTextures() function
119 return (fPaintTextures ? fPaintTextures->numTextures() : 0) + in numTextures()
120 (fStepTextures ? fStepTextures->numTextures() : 0); in numTextures()
155 commandList->bindDeferredTexturesAndSamplers(binding.numTextures()); in bindTextures()
158 for (int i = 0; i < binding.fPaintTextures->numTextures(); ++i) { in bindTextures()
165 for (int i = 0; i < binding.fStepTextures->numTextures(); ++i) { in bindTextures()
DPipelineData.h61 int numTextures() const { return SkTo<int>(fTextureData.size()); } in numTextures() function
DRecorder.cpp136 for (int j = 0; j < block->numTextures(); ++j) { in snap()
/external/deqp/framework/opengl/simplereference/
DsglrContextWrapper.cpp74 void ContextWrapper::glGenTextures (int numTextures, deUint32* textures) in glGenTextures() argument
76 m_curCtx->genTextures(numTextures, textures); in glGenTextures()
79 void ContextWrapper::glDeleteTextures (int numTextures, const deUint32* textures) in glDeleteTextures() argument
81 m_curCtx->deleteTextures(numTextures, textures); in glDeleteTextures()
DsglrGLContext.cpp180 void GLContext::genTextures (int numTextures, deUint32* textures) in genTextures() argument
182 m_wrapper->glGenTextures(numTextures, textures); in genTextures()
183 if (numTextures > 0) in genTextures()
184 m_allocatedTextures.insert(textures, textures+numTextures); in genTextures()
187 void GLContext::deleteTextures (int numTextures, const deUint32* textures) in deleteTextures() argument
189 for (int i = 0; i < numTextures; i++) in deleteTextures()
191 m_wrapper->glDeleteTextures(numTextures, textures); in deleteTextures()
DsglrGLContext.hpp65 virtual void genTextures (int numTextures, deUint32* textures);
66 virtual void deleteTextures (int numTextures, const deUint32* textures);
DsglrContext.hpp53 virtual void genTextures (int numTextures, deUint32* textures) = DE_NULL;
54 virtual void deleteTextures (int numTextures, const deUint32* textures) = DE_NULL;
/external/deqp/doc/testspecs/GLES2/
Dperformance.texture.format.txt49 In this configuration viewportW*viewportH*numTextures unique texels are
/external/deqp/modules/gles2/functional/
Des2fShaderStructTests.cpp117 int numTextures = 0; in init() local
118 m_renderCtx.getFunctions().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &numTextures); in init()
119 if (numTextures == 0) in init()

12