/external/oboe/include/oboe/ |
D | StabilizedCallback.h | 37 void onErrorAfterClose(AudioStream *oboeStream, Result error) override { in onErrorAfterClose() function 43 return mCallback->onErrorAfterClose(oboeStream, error); in onErrorAfterClose()
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D | AudioStreamCallback.h | 167 virtual void onErrorAfterClose(AudioStream* /* audioStream */, Result /* error */) {} in onErrorAfterClose() function
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/external/oboe/docs/notes/ |
D | disconnect.md | 15 Then onErrorAfterClose() will be called. 16 An app may choose to reopen a stream in the onErrorAfterClose() method. 63 …* [#893](https://github.com/google/oboe/issues/893) onErrorBeforeClose and onErrorAfterClose not c…
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/external/oboe/src/common/ |
D | FilterAudioStream.h | 198 void onErrorAfterClose(AudioStream * /*oboeStream*/, Result error) override { in onErrorAfterClose() function 202 mErrorCallback->onErrorAfterClose(this, error); in onErrorAfterClose()
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/external/oboe/samples/shared/ |
D | DefaultErrorCallback.h | 40 virtual void onErrorAfterClose(oboe::AudioStream *oboeStream, oboe::Result error) override { in onErrorAfterClose() function
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/external/oboe/samples/minimaloboe/src/main/cpp/ |
D | SimpleNoiseMaker.h | 58 void onErrorAfterClose(oboe::AudioStream *oboeStream, oboe::Result error) override;
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D | SimpleNoiseMaker.cpp | 81 void SimpleNoiseMaker::MyErrorCallback::onErrorAfterClose(oboe::AudioStream *oboeStream, in onErrorAfterClose() function in SimpleNoiseMaker::MyErrorCallback
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/external/oboe/samples/iolib/src/main/cpp/player/ |
D | SimpleMultiPlayer.h | 41 virtual void onErrorAfterClose(oboe::AudioStream *oboeStream, oboe::Result error) override;
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D | SimpleMultiPlayer.cpp | 64 void SimpleMultiPlayer::onErrorAfterClose(AudioStream *oboeStream, Result error) { in onErrorAfterClose() function in iolib::SimpleMultiPlayer
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/external/oboe/samples/RhythmGame/src/main/cpp/ |
D | Game.h | 59 void onErrorAfterClose(AudioStream *oboeStream, Result error) override;
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D | Game.cpp | 141 void Game::onErrorAfterClose(AudioStream *audioStream, Result error) { in onErrorAfterClose() function in Game
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/external/oboe/samples/LiveEffect/src/main/cpp/ |
D | LiveEffectEngine.h | 49 void onErrorAfterClose(oboe::AudioStream *oboeStream, oboe::Result error) override;
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D | LiveEffectEngine.cpp | 233 void LiveEffectEngine::onErrorAfterClose(oboe::AudioStream *oboeStream, in onErrorAfterClose() function in LiveEffectEngine
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/external/oboe/apps/fxlab/app/src/main/cpp/ |
D | DuplexCallback.h | 63 void onErrorAfterClose(oboe::AudioStream *, oboe::Result result) override { in onErrorAfterClose() function
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/external/oboe/apps/OboeTester/app/src/main/cpp/ |
D | TestErrorCallback.h | 92 void onErrorAfterClose(oboe::AudioStream *oboeStream, oboe::Result error) override { in onErrorAfterClose() function
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/external/oboe/src/aaudio/ |
D | AudioStreamAAudio.cpp | 75 errorCallback->onErrorAfterClose(oboeStream, error); in oboe_aaudio_error_thread_proc()
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/external/oboe/docs/ |
D | FullGuide.md | 345 * `onErrorAfterClose(stream, error)` - called when the stream has been stopped and closed by Oboe s…
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