Searched refs:originalSpirvBlob (Results 1 – 1 of 1) sorted by relevance
358 const angle::spirv::Blob &originalSpirvBlob = originalSpirvBlobs[shaderType]; in initProgram() local384 SpvTransformSpirvCode(options, variableInfoMap, originalSpirvBlob, &transformedSpirvBlob)); in initProgram()