Searched refs:outSubresourceData (Results 1 – 2 of 2) sorted by relevance
2281 gl::TexLevelArray<D3D11_SUBRESOURCE_DATA> *outSubresourceData) in GenerateInitialTextureData() argument2315 outSubresourceData->at(i).pSysMem = scratchBuffer->data(); in GenerateInitialTextureData()2316 outSubresourceData->at(i).SysMemPitch = mipRowPitch.ValueOrDie(); in GenerateInitialTextureData()2317 outSubresourceData->at(i).SysMemSlicePitch = mipDepthPitch.ValueOrDie(); in GenerateInitialTextureData()
116 gl::TexLevelArray<D3D11_SUBRESOURCE_DATA> *outSubresourceData);