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/external/mesa3d/src/intel/blorp/
Dblorp_blit.c1018 nir_ssa_def *out_comps[4]; in convert_color() local
1021 out_comps[i] = nir_channel(b, value, i); in convert_color()
1023 out_comps[i] = nir_ssa_undef(b, 1, 32); in convert_color()
1025 return nir_vec(b, out_comps, 4); in convert_color()