Searched refs:outputComponentSize (Results 1 – 1 of 1) sorted by relevance
544 const size_t outputComponentSize = toFloat && !toHalf ? 4 : 2; in CopyXYZ10W2ToXYZWFloatVertexData() local558 uint8_t *offsetOutput = output + (i * outputComponentSize * componentCount); in CopyXYZ10W2ToXYZWFloatVertexData()561 (packedValue >> redShift) & rgbMask, offsetOutput + (0 * outputComponentSize)); in CopyXYZ10W2ToXYZWFloatVertexData()563 (packedValue >> greenShift) & rgbMask, offsetOutput + (1 * outputComponentSize)); in CopyXYZ10W2ToXYZWFloatVertexData()565 (packedValue >> blueShift) & rgbMask, offsetOutput + (2 * outputComponentSize)); in CopyXYZ10W2ToXYZWFloatVertexData()567 (packedValue >> alphaShift) & alphaMask, offsetOutput + (3 * outputComponentSize)); in CopyXYZ10W2ToXYZWFloatVertexData()577 const size_t outputComponentSize = toHalf ? 2 : 4; in CopyXYZ10ToXYZWFloatVertexData() local590 uint8_t *offsetOutput = output + (i * outputComponentSize * componentCount); in CopyXYZ10ToXYZWFloatVertexData()593 (packedValue >> redShift) & rgbMask, offsetOutput + (0 * outputComponentSize)); in CopyXYZ10ToXYZWFloatVertexData()595 (packedValue >> greenShift) & rgbMask, offsetOutput + (1 * outputComponentSize)); in CopyXYZ10ToXYZWFloatVertexData()[all …]