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Searched refs:outputComponentSize (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/
Dcopyvertex.inc.h544 const size_t outputComponentSize = toFloat && !toHalf ? 4 : 2; in CopyXYZ10W2ToXYZWFloatVertexData() local
558 uint8_t *offsetOutput = output + (i * outputComponentSize * componentCount); in CopyXYZ10W2ToXYZWFloatVertexData()
561 (packedValue >> redShift) & rgbMask, offsetOutput + (0 * outputComponentSize)); in CopyXYZ10W2ToXYZWFloatVertexData()
563 (packedValue >> greenShift) & rgbMask, offsetOutput + (1 * outputComponentSize)); in CopyXYZ10W2ToXYZWFloatVertexData()
565 (packedValue >> blueShift) & rgbMask, offsetOutput + (2 * outputComponentSize)); in CopyXYZ10W2ToXYZWFloatVertexData()
567 (packedValue >> alphaShift) & alphaMask, offsetOutput + (3 * outputComponentSize)); in CopyXYZ10W2ToXYZWFloatVertexData()
577 const size_t outputComponentSize = toHalf ? 2 : 4; in CopyXYZ10ToXYZWFloatVertexData() local
590 uint8_t *offsetOutput = output + (i * outputComponentSize * componentCount); in CopyXYZ10ToXYZWFloatVertexData()
593 (packedValue >> redShift) & rgbMask, offsetOutput + (0 * outputComponentSize)); in CopyXYZ10ToXYZWFloatVertexData()
595 (packedValue >> greenShift) & rgbMask, offsetOutput + (1 * outputComponentSize)); in CopyXYZ10ToXYZWFloatVertexData()
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