Searched refs:outputKeyVariable (Results 1 – 1 of 1) sorted by relevance
1514 PixelShaderOutputVariable outputKeyVariable; in getPixelShaderOutputKey() local1515 outputKeyVariable.type = GL_FLOAT_VEC4; in getPixelShaderOutputKey()1516 outputKeyVariable.name = "gl_Color" + Str(renderTargetIndex); in getPixelShaderOutputKey()1517 outputKeyVariable.source = in getPixelShaderOutputKey()1519 outputKeyVariable.outputLocation = renderTargetIndex; in getPixelShaderOutputKey()1521 outPixelShaderKey->push_back(outputKeyVariable); in getPixelShaderOutputKey()1529 PixelShaderOutputVariable outputKeyVariable; in getPixelShaderOutputKey() local1530 outputKeyVariable.type = GL_FLOAT_VEC4; in getPixelShaderOutputKey()1531 outputKeyVariable.name = "gl_SecondaryColor" + Str(secondaryIndex); in getPixelShaderOutputKey()1532 outputKeyVariable.source = "gl_SecondaryColor[" + Str(secondaryIndex) + "]"; in getPixelShaderOutputKey()[all …]