Searched refs:passthruInterface (Results 1 – 1 of 1) sorted by relevance
1007 map<string, string> passthruInterface (const IFDataType& data_type) in passthruInterface() function1267 …eFragmentShaderAssembly(fillInterfacePlaceholderFrag())).specialize(passthruInterface(context.inte… in addShaderCodeCustomVertex()1299 …akeVertexShaderAssembly(fillInterfacePlaceholderVert())).specialize(passthruInterface(context.inte… in addShaderCodeCustomTessControl()1301 …lShaderAssembly(fillInterfacePlaceholderTessEvalGeom())).specialize(passthruInterface(context.inte… in addShaderCodeCustomTessControl()1302 …eFragmentShaderAssembly(fillInterfacePlaceholderFrag())).specialize(passthruInterface(context.inte… in addShaderCodeCustomTessControl()1338 …akeVertexShaderAssembly(fillInterfacePlaceholderVert())).specialize(passthruInterface(context.inte… in addShaderCodeCustomTessEval()1339 …ntrolShaderAssembly(fillInterfacePlaceholderTessCtrl())).specialize(passthruInterface(context.inte… in addShaderCodeCustomTessEval()1341 …eFragmentShaderAssembly(fillInterfacePlaceholderFrag())).specialize(passthruInterface(context.inte… in addShaderCodeCustomTessEval()1375 …akeVertexShaderAssembly(fillInterfacePlaceholderVert())).specialize(passthruInterface(context.inte… in addShaderCodeCustomGeometry()1377 …eFragmentShaderAssembly(fillInterfacePlaceholderFrag())).specialize(passthruInterface(context.inte… in addShaderCodeCustomGeometry()[all …]