Searched refs:patchPrimitiveID (Results 1 – 1 of 1) sorted by relevance
145 deInt32 patchPrimitiveID; //!< gl_PrimitiveID in tessellation evaluation shader member157 return a.patchPrimitiveID < b.patchPrimitiveID; in byPatchPrimitiveID()780 …for (; primitiveNdx < result.numPrimitives && result.primitives[primitiveNdx].patchPrimitiveID == … in iterate()