Searched refs:phys_dev_props (Results 1 – 6 of 6) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | core_validation.cpp | 2625 DispatchGetPhysicalDeviceProperties(gpu, &state_tracker->phys_dev_props); in PostCallRecordCreateDevice() 2628 auto *phys_dev_props = &state_tracker->phys_dev_ext_props; in PostCallRecordCreateDevice() local 2634 phys_dev_props->max_push_descriptors = push_descriptor_prop.maxPushDescriptors; in PostCallRecordCreateDevice() 2637 …GetPhysicalDeviceExtProperties(gpu, dev_ext.vk_ext_descriptor_indexing, &phys_dev_props->descripto… in PostCallRecordCreateDevice() 2638 …GetPhysicalDeviceExtProperties(gpu, dev_ext.vk_nv_shading_rate_image, &phys_dev_props->shading_rat… in PostCallRecordCreateDevice() 2639 …GetPhysicalDeviceExtProperties(gpu, dev_ext.vk_nv_mesh_shader, &phys_dev_props->mesh_shader_props); in PostCallRecordCreateDevice() 2640 …GetPhysicalDeviceExtProperties(gpu, dev_ext.vk_ext_inline_uniform_block, &phys_dev_props->inline_u… in PostCallRecordCreateDevice() 2641 …GetPhysicalDeviceExtProperties(gpu, dev_ext.vk_ext_vertex_attribute_divisor, &phys_dev_props->vtx_… in PostCallRecordCreateDevice() 2642 …GetPhysicalDeviceExtProperties(gpu, dev_ext.vk_khr_depth_stencil_resolve, &phys_dev_props->depth_s… in PostCallRecordCreateDevice() 2643 …GetPhysicalDeviceExtProperties(gpu, dev_ext.vk_ext_transform_feedback, &phys_dev_props->transform_… in PostCallRecordCreateDevice() [all …]
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D | shader_validation.cpp | 1853 auto const &limits = phys_dev_props.limits; in ValidateShaderStageInputOutputLimits() 2527 if (verticesOut == 0 || verticesOut > phys_dev_props.limits.maxGeometryOutputVertices) { in ValidateExecutionModes() 2534 verticesOut, phys_dev_props.limits.maxGeometryOutputVertices); in ValidateExecutionModes() 2537 if (invocations == 0 || invocations > phys_dev_props.limits.maxGeometryShaderInvocations) { in ValidateExecutionModes() 2544 invocations, phys_dev_props.limits.maxGeometryShaderInvocations); in ValidateExecutionModes() 3170 if (local_size_x > phys_dev_props.limits.maxComputeWorkGroupSize[0]) { in ValidateComputeWorkGroupSizes() 3175 phys_dev_props.limits.maxComputeWorkGroupSize[0]); in ValidateComputeWorkGroupSizes() 3177 if (local_size_y > phys_dev_props.limits.maxComputeWorkGroupSize[1]) { in ValidateComputeWorkGroupSizes() 3182 phys_dev_props.limits.maxComputeWorkGroupSize[1]); in ValidateComputeWorkGroupSizes() 3184 if (local_size_z > phys_dev_props.limits.maxComputeWorkGroupSize[2]) { in ValidateComputeWorkGroupSizes() [all …]
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D | gpu_validation.cpp | 268 if (phys_dev_props.apiVersion < VK_API_VERSION_1_1) { in GpuPostCallRecordCreateDevice() 282 gpu_validation_state->adjusted_max_desc_sets = phys_dev_props.limits.maxBoundDescriptorSets; in GpuPostCallRecordCreateDevice()
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D | buffer_validation.cpp | 1361 const VkPhysicalDeviceLimits *device_limits = &phys_dev_props.limits; in PreCallValidateCreateImage() 1432 VkDeviceSize imageGranularity = phys_dev_props.limits.bufferImageGranularity; in PreCallValidateCreateImage() 4021 const VkPhysicalDeviceLimits *device_limits = &phys_dev_props.limits; in PreCallValidateCreateBufferView()
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D | descriptor_sets.cpp | 1989 const auto &limits = phys_dev_props.limits; in ValidateBufferUpdate()
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D | core_validation.h | 856 VkPhysicalDeviceProperties phys_dev_props = {};
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