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Searched refs:pixelShaderKeyIndex (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp1165 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; in load() local
1166 pixelShaderKeyIndex++) in load()
1168 stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); in load()
1169 stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); in load()
1170 stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); in load()
1171 stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputLocation); in load()
1172 stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); in load()
1462 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); in save() local
1463 pixelShaderKeyIndex++) in save()
1465 const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; in save()