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Searched refs:pixelSource (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DDynamicHLSL.cpp1167 std::string pixelSource = fragmentShaderGL->getTranslatedSource(context); in generateShaderLinkHLSL() local
1187 angle::ReplaceSubstring(&pixelSource, std::string(PIXEL_MAIN_PARAMETERS_STUB_STRING), in generateShaderLinkHLSL()
1190 angle::ReplaceSubstring(&pixelSource, std::string(MAIN_PROLOGUE_STUB_STRING), in generateShaderLinkHLSL()
1192 pixelStream << pixelSource; in generateShaderLinkHLSL()