Searched refs:pixelSource (Results 1 – 1 of 1) sorted by relevance
1167 std::string pixelSource = fragmentShaderGL->getTranslatedSource(context); in generateShaderLinkHLSL() local1187 angle::ReplaceSubstring(&pixelSource, std::string(PIXEL_MAIN_PARAMETERS_STUB_STRING), in generateShaderLinkHLSL()1190 angle::ReplaceSubstring(&pixelSource, std::string(MAIN_PROLOGUE_STUB_STRING), in generateShaderLinkHLSL()1192 pixelStream << pixelSource; in generateShaderLinkHLSL()