Searched refs:positionVar (Results 1 – 3 of 3) sorted by relevance
108 const GrShaderVar& positionVar, in collectTransforms() argument113 SkASSERT(positionVar.getType() == SkSLType::kFloat2 || in collectTransforms()114 positionVar.getType() == SkSLType::kFloat3 || in collectTransforms()115 positionVar.getType() == SkSLType::kVoid); in collectTransforms()136 bool canUsePosition = positionVar.getType() != SkSLType::kVoid; in collectTransforms()165 hasPerspective = positionVar.getType() == SkSLType::kFloat3; in collectTransforms()204 inputCoords = baseCoord == BaseCoord::kLocal ? localCoordsVar : positionVar; in collectTransforms()
451 const GrShaderVar& positionVar,
563 TVariable *positionVar = new TVariable(symbolTable, ImmutableString("position"), positionType, in AddVertexTransformationSupport() local565 TIntermSymbol *positionSymbol = new TIntermSymbol(positionVar); in AddVertexTransformationSupport()614 transformPositionFunction->addParameter(positionVar); in AddVertexTransformationSupport()