Searched refs:previousDisplay (Results 1 – 2 of 2) sorted by relevance
/external/angle/src/libGLESv2/ |
D | egl_stubs.cpp | 642 Display *previousDisplay = thread->getDisplay(); in ReleaseThread() local 644 if (previousDisplay != EGL_NO_DISPLAY) in ReleaseThread() 646 ANGLE_EGL_TRY_RETURN(thread, previousDisplay->prepareForCall(), "eglReleaseThread", in ReleaseThread() 647 GetDisplayIfValid(previousDisplay), EGL_FALSE); in ReleaseThread() 654 previousDisplay->makeCurrent(thread, previousContext, nullptr, nullptr, nullptr), in ReleaseThread() 657 ANGLE_EGL_TRY_RETURN(thread, previousDisplay->releaseThread(), "eglReleaseThread", in ReleaseThread() 658 GetDisplayIfValid(previousDisplay), EGL_FALSE); in ReleaseThread()
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/external/angle/src/libANGLE/ |
D | Display.cpp | 1703 Display *previousDisplay = previousContext->getDisplay(); in makeCurrent() local 1704 ANGLE_TRY(previousDisplay->releaseContext(previousContext, thread)); in makeCurrent()
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