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Searched refs:previousDisplay (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libGLESv2/
Degl_stubs.cpp642 Display *previousDisplay = thread->getDisplay(); in ReleaseThread() local
644 if (previousDisplay != EGL_NO_DISPLAY) in ReleaseThread()
646 ANGLE_EGL_TRY_RETURN(thread, previousDisplay->prepareForCall(), "eglReleaseThread", in ReleaseThread()
647 GetDisplayIfValid(previousDisplay), EGL_FALSE); in ReleaseThread()
654 previousDisplay->makeCurrent(thread, previousContext, nullptr, nullptr, nullptr), in ReleaseThread()
657 ANGLE_EGL_TRY_RETURN(thread, previousDisplay->releaseThread(), "eglReleaseThread", in ReleaseThread()
658 GetDisplayIfValid(previousDisplay), EGL_FALSE); in ReleaseThread()
/external/angle/src/libANGLE/
DDisplay.cpp1703 Display *previousDisplay = previousContext->getDisplay(); in makeCurrent() local
1704 ANGLE_TRY(previousDisplay->releaseContext(previousContext, thread)); in makeCurrent()