Searched refs:prim_restart_accepted (Results 1 – 1 of 1) sorted by relevance
486 LLVMValueRef prim_restart_accepted = ctx->ac.i1true; in si_build_prim_discard_compute_shader() local517 prim_restart_accepted = LLVMBuildAnd(builder, prim_restart_accepted, not_reset, ""); in si_build_prim_discard_compute_shader()675 ac_cull_triangle(&ctx->ac, pos, prim_restart_accepted, vp_scale, vp_translate, in si_build_prim_discard_compute_shader()