Searched refs:programUniformMatrix3x4dv (Results 1 – 16 of 16) sorted by relevance
/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 520 ASSIGN("glProgramUniformMatrix3x4dv", programUniformMatrix3x4dv); in initProcsDesktopGL() 960 ASSIGN("glProgramUniformMatrix3x4dvEXT", programUniformMatrix3x4dv); in initProcsDesktopGL() 1721 ASSIGN("glProgramUniformMatrix3x4dv", programUniformMatrix3x4dv); in initProcsDesktopGL() 3348 programUniformMatrix3x4dv = &glProgramUniformMatrix3x4dvNULL; in initProcsDesktopGLNULL() 3787 programUniformMatrix3x4dv = &glProgramUniformMatrix3x4dvNULL; in initProcsDesktopGLNULL() 4548 programUniformMatrix3x4dv = &glProgramUniformMatrix3x4dvNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 517 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC programUniformMatrix3x4dv = nullptr; variable
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 628 glProgramUniformMatrix3x4dvFunc programUniformMatrix3x4dv; variable
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D | glwInitGL41.inl | 294 gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUnifor…
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D | glwInitGL42.inl | 303 gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUn…
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D | glwInitGL43.inl | 336 gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUn…
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D | glwInitGL44.inl | 345 gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUn…
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D | glwInitGL46.inl | 429 gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUn…
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D | glwInitGL45.inl | 426 gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUn…
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D | glwInitExtGL.inl | 819 …gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUniformMat…
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D | glwImpl.inl | 4988 gl->programUniformMatrix3x4dv(program, location, count, transpose, value);
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/external/angle/src/libANGLE/ |
D | Context_gl_4_autogen.h | 95 void programUniformMatrix3x4dv(ShaderProgramID programPacked, UniformLocation locationPacked, \
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D | Context_gl.cpp | 2255 void Context::programUniformMatrix3x4dv(ShaderProgramID program, in programUniformMatrix3x4dv() function in gl::Context
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 628 gl->programUniformMatrix3x4dv = glProgramUniformMatrix3x4dv;
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/external/angle/src/libGLESv2/ |
D | entry_points_gl_4_autogen.cpp | 1655 context->programUniformMatrix3x4dv(programPacked, locationPacked, count, transpose, in GL_ProgramUniformMatrix3x4dv()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 4600 m_gl.programUniformMatrix3x4dv(program, location, count, transpose, value);
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