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Searched refs:programUniformMatrix3x4dv (Results 1 – 16 of 16) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp520 ASSIGN("glProgramUniformMatrix3x4dv", programUniformMatrix3x4dv); in initProcsDesktopGL()
960 ASSIGN("glProgramUniformMatrix3x4dvEXT", programUniformMatrix3x4dv); in initProcsDesktopGL()
1721 ASSIGN("glProgramUniformMatrix3x4dv", programUniformMatrix3x4dv); in initProcsDesktopGL()
3348 programUniformMatrix3x4dv = &glProgramUniformMatrix3x4dvNULL; in initProcsDesktopGLNULL()
3787 programUniformMatrix3x4dv = &glProgramUniformMatrix3x4dvNULL; in initProcsDesktopGLNULL()
4548 programUniformMatrix3x4dv = &glProgramUniformMatrix3x4dvNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h517 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC programUniformMatrix3x4dv = nullptr; variable
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl628 glProgramUniformMatrix3x4dvFunc programUniformMatrix3x4dv; variable
DglwInitGL41.inl294 gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUnifor…
DglwInitGL42.inl303 gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUn…
DglwInitGL43.inl336 gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUn…
DglwInitGL44.inl345 gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUn…
DglwInitGL46.inl429 gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUn…
DglwInitGL45.inl426 gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUn…
DglwInitExtGL.inl819 …gl->programUniformMatrix3x4dv = (glProgramUniformMatrix3x4dvFunc) loader->get("glProgramUniformMat…
DglwImpl.inl4988 gl->programUniformMatrix3x4dv(program, location, count, transpose, value);
/external/angle/src/libANGLE/
DContext_gl_4_autogen.h95 void programUniformMatrix3x4dv(ShaderProgramID programPacked, UniformLocation locationPacked, \
DContext_gl.cpp2255 void Context::programUniformMatrix3x4dv(ShaderProgramID program, in programUniformMatrix3x4dv() function in gl::Context
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl628 gl->programUniformMatrix3x4dv = glProgramUniformMatrix3x4dv;
/external/angle/src/libGLESv2/
Dentry_points_gl_4_autogen.cpp1655 context->programUniformMatrix3x4dv(programPacked, locationPacked, count, transpose, in GL_ProgramUniformMatrix3x4dv()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl4600 m_gl.programUniformMatrix3x4dv(program, location, count, transpose, value);