Searched refs:program_binary (Results 1 – 25 of 63) sorted by relevance
123
139 uint64_t fingerprint, std::vector<uint8_t>* program_binary) const { in GetProgramBinary()145 return it->second.GetBinary(program_binary); in GetProgramBinary()
63 std::vector<uint8_t>* program_binary) const;
950 std::vector<uint8_t> program_binary; in Encode() local951 program_cache.GetProgramBinary(fingerprint, &program_binary).IgnoreError(); in Encode()952 auto binary_fb = builder->CreateVector(program_binary); in Encode()
87 - mesa/program_binary: add implicit UseProgram after successful
186 main/program_binary.c \187 main/program_binary.h \
219 'main/program_binary.c',220 'main/program_binary.h',
521 void program_binary (NegativeTestContext& ctx) in program_binary() function2658 {program_binary, "program_binary", "Invalid glProgramBinary() usage" }, in getNegativeShaderApiTestFunctions()
1673 ….126103]<6>.(4)[1:init]init: [PropSet]: pid:393 uid:1000 gid:1003 set debug.program_binary.enable=11674 <14>[ 9.126120]<6>.(4)[1:init]init: PropSet [debug.program_binary.enable:1] Start>>1675 <14>[ 9.126198]<6>.(4)[1:init]init: PropSet [debug.program_binary.enable:1] Done
1386 [ 11.761481] (0)[1:init]init: Starting service 'program_binary'...
1140 [ 5.833930] (1)[1:init]init: Starting service 'program_binary'...
425 ES3F_ADD_API_CASE(program_binary, "Invalid glProgramBinary() usage", in init()
947 dEQP-GL45-ES3.functional.state_query.shader.program_binary1167 dEQP-GL45-ES3.functional.negative_api.shader.program_binary
7631 std::vector<GLubyte> program_binary; in iterate() local7634 program.getBinary(program_binary, binary_format); in iterate()7636 program.createFromBinary(program_binary, binary_format); in iterate()
723 "src/mesa/main/program_binary.c",
38163 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment38164 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load38165 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex38166 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment38167 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex38168 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment38169 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex38170 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment38171 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex38172 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
2039 dEQP-GLES3.functional.state_query.shader.program_binary2388 dEQP-GLES3.functional.negative_api.shader.program_binary2584 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment2585 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load2586 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex2587 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment2588 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex2589 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment2590 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex2591 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment[all …]
39745 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment39746 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load39747 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex39748 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment39749 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex39750 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment39751 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex39752 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment39753 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex39754 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
40926 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment40927 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load40928 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex40929 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment40930 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex40931 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment40932 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex40933 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment40934 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex40935 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
42116 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment42117 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load42118 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex42119 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment42120 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex42121 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment42122 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex42123 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment42124 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex42125 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]
41524 dEQP-GLES3.functional.shader_api.program_binary.simple.get_program_binary_vertex_fragment41525 dEQP-GLES3.functional.shader_api.program_binary.simple.uniform_reset_on_binary_load41526 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_vertex41527 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.detach_shader_fragment41528 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_vertex41529 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.reattach_shader_fragment41530 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_vertex41531 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.delete_shader_fragment41532 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_vertex41533 dEQP-GLES3.functional.shader_api.program_binary.binary_persistence.replace_shader_fragment[all …]