Searched refs:rasterOrdered (Results 1 – 13 of 13) sorted by relevance
146 uniform.rasterOrdered = type->getLayoutQualifier().rasterOrdered; in EmulateGLDrawID()203 uniformBaseVertex.rasterOrdered = type.getLayoutQualifier().rasterOrdered; in EmulateGLBaseVertexBaseInstance()236 uniformBaseInstance.rasterOrdered = type.getLayoutQualifier().rasterOrdered; in EmulateGLBaseVertexBaseInstance()
389 layoutQualifier.rasterOrdered = in createPLSImageReplacement()
47 rasterOrdered(false), in ShaderVariable()87 rasterOrdered(other.rasterOrdered), in ShaderVariable()121 rasterOrdered = other.rasterOrdered; in operator =()146 rasterOrdered != other.rasterOrdered || readonly != other.readonly || in operator ==()436 if (rasterOrdered != other.rasterOrdered) in isSameUniformAtLinkTime()
1498 bool rasterOrdered; member1527 rasterOrdered(false) in TLayoutQualifier()
1091 uniform.rasterOrdered = variable.getType().getLayoutQualifier().rasterOrdered; in recordUniform()
137 bool rasterOrdered) in Image2DHLSLTextureString() argument153 textureString += rasterOrdered ? "RasterizerOrdered" : "RW"; in Image2DHLSLTextureString()724 texture2DRasterOrdered |= uniform.rasterOrdered; in OutputHLSLImage2DUniformGroup()728 texture3DRasterOrdered |= uniform.rasterOrdered; in OutputHLSLImage2DUniformGroup()733 texture2DArrayRasterOrdered |= uniform.rasterOrdered; in OutputHLSLImage2DUniformGroup()
114 uniform.rasterOrdered = type->getLayoutQualifier().rasterOrdered; in translate()
110 mFixedSizeData.flagBits.rasterOrdered = usedUniform.rasterOrdered; in LinkedUniform()
202 uint32_t rasterOrdered : 1; member
220 bool rasterOrdered; member
88 stream->writeBool(var.rasterOrdered); in WriteShaderVar()126 var->rasterOrdered = stream->readBool(); in LoadShaderVar()
168 if (imageVar->getType().getLayoutQualifier().rasterOrdered) in IsAnyRasterOrdered()
1276 if (type.getLayoutQualifier().rasterOrdered) in emitFieldDeclaration()