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/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp3825 gl::Rectangle readBounds(0, 0, readSize.width, readSize.height); in blitRenderbufferRect() local
3827 if (!gl::ClipRectangle(readRect, readBounds, &inBoundsReadRect)) in blitRenderbufferRect()