Searched refs:refOut (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/libANGLE/renderer/metal/ |
D | mtl_resources.mm | 139 TextureRef *refOut) 148 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut); 157 TextureRef *refOut) 167 return MakeTexture(context, format, desc, 1, true, false, true, refOut); 177 TextureRef *refOut) 186 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut); 198 TextureRef *refOut) 210 return MakeTexture(context, format, desc, 1, renderTargetOnly, allowFormatView, refOut); 223 TextureRef *refOut) 237 return MakeTexture(context, format, desc, mips, renderTargetOnly, allowFormatView, refOut); [all …]
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D | mtl_resources.h | 136 TextureRef *refOut); 143 TextureRef *refOut); 151 TextureRef *refOut); 160 TextureRef *refOut); 170 TextureRef *refOut); 180 TextureRef *refOut); 301 TextureRef *refOut); 310 TextureRef *refOut); 318 TextureRef *refOut);
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderPrecisionTests.cpp | 584 int refOut = deSignExtendTo32(refMasked, m_bits); in iterate() local 587 …<< "in0 = " << in0 << ", in1 = " << in1 << ", ref out = " << refOut << " / " << tcu::toHex(refMask… in iterate() 777 deUint32 refOut = m_evalFunc(in0, in1) & mask; in iterate() local 780 …in0 = " << tcu::toHex(in0) << ", in1 = " << tcu::toHex(in1) << ", ref out = " << tcu::toHex(refOut) in iterate() 799 if (cmpMasked != refOut) in iterate()
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