Searched refs:renderer_queue_ (Results 1 – 2 of 2) sorted by relevance
30 renderer_queue_(2 * config_.echo_delay.ms() / kSingleBufferDurationMs), in EchoEmulatingCapturer()61 if (!renderer_queue_.Insert(&queue_input_)) { in OnAudioRendered()80 renderer_queue_.SizeAtLeast() >= in Capture()85 RTC_CHECK(renderer_queue_.Remove(&queue_output_)); in Capture()
46 SwapQueue<std::vector<int16_t>> renderer_queue_; variable