Searched refs:replaySurface (Results 1 – 2 of 2) sorted by relevance
103 Surface* replaySurface, in addCommands() argument109 SkASSERT(SkToBool(fRecording->fTargetProxyData) == SkToBool(replaySurface)); in addCommands()112 if (!replaySurface) { in addCommands()116 TextureProxy* surfaceTexture = replaySurface->backingTextureProxy(); in addCommands()
34 bool addCommands(Context*, CommandBuffer*, Surface* replaySurface, SkIVector replayTranslation);