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Searched refs:replayTranslation (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/gpu/graphite/
DRecording.cpp104 SkIVector replayTranslation) { in addCommands() argument
130 context, commandBuffer, {replayTarget, replayTranslation})) { in addCommands()
DRecordingPriv.h34 bool addCommands(Context*, CommandBuffer*, Surface* replaySurface, SkIVector replayTranslation);