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Searched refs:requestHeight (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
Drenderer9_utils.cpp811 GLsizei *requestHeight, in MakeValidSize() argument
819 *requestHeight < static_cast<GLsizei>(d3dFormatInfo.blockHeight)) in MakeValidSize()
822 *requestHeight % d3dFormatInfo.blockHeight != 0) in MakeValidSize()
825 *requestHeight <<= 1; in MakeValidSize()
Drenderer9_utils.h83 GLsizei *requestHeight,
DImage9.cpp273 GLsizei requestHeight = mHeight; in createSurface() local
274 d3d9::MakeValidSize(true, d3dFormat, &requestWidth, &requestHeight, &levelToFetch); in createSurface()
278 HRESULT result = device->CreateTexture(requestWidth, requestHeight, levelToFetch + 1, 0, in createSurface()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
Drenderer11_utils.cpp2233 GLsizei *requestHeight, in MakeValidSize() argument
2243 *requestHeight < static_cast<GLsizei>(dxgiFormatInfo.blockHeight)) in MakeValidSize()
2246 *requestHeight % dxgiFormatInfo.blockHeight != 0) in MakeValidSize()
2249 *requestHeight <<= 1; in MakeValidSize()
2260 if (*requestHeight % dxgiFormatInfo.blockHeight != 0) in MakeValidSize()
2262 *requestHeight = in MakeValidSize()
2263 roundUp(*requestHeight, static_cast<GLsizei>(dxgiFormatInfo.blockHeight)); in MakeValidSize()
Drenderer11_utils.h105 GLsizei *requestHeight,