Searched refs:requestHeight (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | renderer9_utils.cpp | 811 GLsizei *requestHeight, in MakeValidSize() argument 819 *requestHeight < static_cast<GLsizei>(d3dFormatInfo.blockHeight)) in MakeValidSize() 822 *requestHeight % d3dFormatInfo.blockHeight != 0) in MakeValidSize() 825 *requestHeight <<= 1; in MakeValidSize()
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D | renderer9_utils.h | 83 GLsizei *requestHeight,
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D | Image9.cpp | 273 GLsizei requestHeight = mHeight; in createSurface() local 274 d3d9::MakeValidSize(true, d3dFormat, &requestWidth, &requestHeight, &levelToFetch); in createSurface() 278 HRESULT result = device->CreateTexture(requestWidth, requestHeight, levelToFetch + 1, 0, in createSurface()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | renderer11_utils.cpp | 2233 GLsizei *requestHeight, in MakeValidSize() argument 2243 *requestHeight < static_cast<GLsizei>(dxgiFormatInfo.blockHeight)) in MakeValidSize() 2246 *requestHeight % dxgiFormatInfo.blockHeight != 0) in MakeValidSize() 2249 *requestHeight <<= 1; in MakeValidSize() 2260 if (*requestHeight % dxgiFormatInfo.blockHeight != 0) in MakeValidSize() 2262 *requestHeight = in MakeValidSize() 2263 roundUp(*requestHeight, static_cast<GLsizei>(dxgiFormatInfo.blockHeight)); in MakeValidSize()
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D | renderer11_utils.h | 105 GLsizei *requestHeight,
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