Searched refs:reserveVertexSpace (Results 1 – 3 of 3) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/ |
D | VertexBuffer.h | 132 angle::Result reserveVertexSpace(const gl::Context *context,
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D | VertexDataManager.cpp | 525 return mStreamingBuffer.reserveVertexSpace(context, attrib, binding, totalCount, instances, in reserveSpaceForAttrib() 608 ANGLE_TRY(buffer.reserveVertexSpace(context, attrib, binding, 1, 0, 0)); in storeCurrentValue()
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D | VertexBuffer.cpp | 215 angle::Result StreamingVertexBufferInterface::reserveVertexSpace(const gl::Context *context, in reserveVertexSpace() function in rx::StreamingVertexBufferInterface
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