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Searched refs:resetUniformBufferDirtyBits (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.h273 void resetUniformBufferDirtyBits() { mDirtyBits.reset(); } in resetUniformBufferDirtyBits() function
DContextVk.cpp2731 executableVk.resetUniformBufferDirtyBits(); in handleDirtyShaderResourcesImpl()
2786 executableVk.resetUniformBufferDirtyBits(); in handleDirtyUniformBuffersImpl()