Searched refs:resolvedAA (Results 1 – 1 of 1) sorted by relevance
512 GrAAType resolvedAA; in MakeOp() local514 &resolvedAA, &quad.fEdgeFlags); in MakeOp()516 if (!fillRects->addQuad(&quad, quads[i].fColor, resolvedAA)) { in MakeOp()