Searched refs:roundsDone (Results 1 – 5 of 5) sorted by relevance
17 int roundsDone = 0; in test() local46 if (roundsDone >= WARMUP_ROUNDS) { in test()52 ++roundsDone; in test()53 if ((roundsDone % 3) == 0 && roundsDone > WARMUP_ROUNDS) { in test()54 double den = (double) (roundsDone - WARMUP_ROUNDS); in test()
54 int roundsDone = 0; in test() local85 if (roundsDone >= WARMUP_ROUNDS) { in test()91 ++roundsDone; in test()92 if ((roundsDone % 7) == 0 && roundsDone > WARMUP_ROUNDS) { in test()93 double den = (double) (roundsDone - WARMUP_ROUNDS); in test()
34 int roundsDone = 0; in test() local96 if ((++roundsDone % 3) == 0) { in test()97 double den = (double) roundsDone; in test()99 roundsDone, desc1, desc2, in test()
29 protected int roundsDone = 0; field in ManualReadWithTypeResolution137 ++roundsDone; in updateStats()138 if ((roundsDone % 3) == 0 ) { in updateStats()139 double den = (double) roundsDone; in updateStats()
15 protected int roundsDone = 0; field in ObjectReaderTestBase168 ++roundsDone; in updateStats()169 if ((roundsDone % 3) == 0 ) { in updateStats()170 double den = (double) roundsDone; in updateStats()