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Searched refs:rt11 (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DImage11.cpp390 RenderTarget11 *rt11 = nullptr; in copyFromFramebuffer() local
391 ANGLE_TRY(srcAttachment->getRenderTarget(context, 0, &rt11)); in copyFromFramebuffer()
392 ASSERT(rt11->getTexture().get()); in copyFromFramebuffer()
394 TextureHelper11 textureHelper = rt11->getTexture(); in copyFromFramebuffer()
395 unsigned int sourceSubResource = rt11->getSubresourceIndex(); in copyFromFramebuffer()
DRenderer11.cpp3531 RenderTarget11 *rt11 = nullptr; in readFromAttachment() local
3532 ANGLE_TRY(srcAttachment.getRenderTarget(context, 0, &rt11)); in readFromAttachment()
3533 ASSERT(rt11->getTexture().valid()); in readFromAttachment()
3535 const TextureHelper11 &textureHelper = rt11->getTexture(); in readFromAttachment()
3536 unsigned int sourceSubResource = rt11->getSubresourceIndex(); in readFromAttachment()
4425 RenderTarget11 *rt11 = GetAs<RenderTarget11>(renderTarget); in clearRenderTarget() local
4427 if (rt11->getFormatSet().dsvFormat != DXGI_FORMAT_UNKNOWN) in clearRenderTarget()
4429 ASSERT(rt11->getDepthStencilView().valid()); in clearRenderTarget()
4431 const auto &format = rt11->getFormatSet(); in clearRenderTarget()
4434 mDeviceContext->ClearDepthStencilView(rt11->getDepthStencilView().get(), clearFlags, in clearRenderTarget()
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