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Searched refs:rtvs (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DClear11.cpp453 std::array<ID3D11RenderTargetView *, D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT> rtvs; in clearFramebuffer() local
509 rtvs[numRtvs] = framebufferRTV.get(); in clearFramebuffer()
753 stateManager->setRenderTargets(&rtvs[0], numRtvs, dsv); in clearFramebuffer()
DStateManager11.h240 void setRenderTargets(ID3D11RenderTargetView **rtvs, UINT numRtvs, ID3D11DepthStencilView *dsv);
DStateManager11.cpp1736 void StateManager11::setRenderTargets(ID3D11RenderTargetView **rtvs, in setRenderTargets() argument
1742 unsetConflictingView(gl::PipelineType::GraphicsPipeline, rtvs[rtvIndex], true); in setRenderTargets()
1750 mRenderer->getDeviceContext()->OMSetRenderTargets(numRTVs, (numRTVs > 0) ? rtvs : nullptr, dsv); in setRenderTargets()
1754 mCurRTVs.update(i, rtvs[i]); in setRenderTargets()