Searched refs:samplerMode (Results 1 – 3 of 3) sorted by relevance
2528 GLint samplerMode = -1; in srgb_decode_samplerparameteri() local2533 ctx.glSamplerParameteri(sampler, GL_TEXTURE_SRGB_DECODE_EXT, samplerMode); in srgb_decode_samplerparameteri()2546 GLfloat samplerMode = -1.0f; in srgb_decode_samplerparameterf() local2551 ctx.glSamplerParameterf(sampler, GL_TEXTURE_SRGB_DECODE_EXT, samplerMode); in srgb_decode_samplerparameterf()2604 GLint samplerMode[] = {GL_DEPTH_COMPONENT, GL_STENCIL_INDEX}; in srgb_decode_samplerparameterIiv() local2610 samplerMode[0] = -1; in srgb_decode_samplerparameterIiv()2611 samplerMode[1] = -1; in srgb_decode_samplerparameterIiv()2612 ctx.glSamplerParameterIiv(sampler, GL_TEXTURE_SRGB_DECODE_EXT, samplerMode); in srgb_decode_samplerparameterIiv()2627 GLuint samplerMode[] = {GL_DEPTH_COMPONENT, GL_STENCIL_INDEX}; in srgb_decode_samplerparameterIuiv() local2633 samplerMode[0] = GL_DONT_CARE; in srgb_decode_samplerparameterIuiv()[all …]
503 unsigned int samplerMode : 4; /* VGPU10_SAMPLER_MODE */ member
5661 opcode0.samplerMode = VGPU10_SAMPLER_MODE_DEFAULT; in emit_sampler_declarations()