Searched refs:save_MatrixRotatedEXT (Results 1 – 1 of 1) sorted by relevance
9620 save_MatrixRotatedEXT(GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z) in save_MatrixRotatedEXT() function14599 SET_MatrixRotatedEXT(table, save_MatrixRotatedEXT); in _mesa_initialize_save_table()